Network

What ping is realistic on Southeast Asian game servers

·2 min read
Contents
  1. Quick answer
  2. Why this keeps happening
  3. What to do, in order
  4. How to measure it
  5. Mistakes that undo the work
  6. Frequently asked
  7. Read next
  8. Games worth trying

Ping in Southeast Asia depends more on routing than on distance. Two players in the same city can see forty and ninety milliseconds to the same server, and the difference is the path, not the plan.

Quick answer

  • Measure ping to the game's server region at three times of day.
  • Use a traceroute to see which countries the traffic passes through.
  • Compare a local server region against a nearby one; sometimes the closer region is slower.

Why this keeps happening

Internet traffic rarely travels in a straight line. A route that goes through another country and back adds tens of milliseconds that no amount of bandwidth fixes, because bandwidth and latency are different resources.

The second factor is the time of day. Regional links are shared, and evening congestion adds jitter, which feels worse than a consistently higher ping because the game cannot compensate for variation.

What to do, in order

  1. Measure ping to the game's server region at three times of day, not once.
  2. Use a traceroute to see which countries the traffic passes through.
  3. Compare a local server region against a nearby one; sometimes the closer region is slower.
  4. Test on a wired connection before blaming the provider.
  5. Ask other players in your city what ping they see; a big difference points to your route.
  6. Prefer games with regional servers over games that force a distant one.

How to measure it

Jitter, not average ping, decides how the game feels. A stable sixty is playable; a link that swings between forty and a hundred and twenty is not.

Mistakes that undo the work

  • Upgrading bandwidth to fix latency.
  • Testing once, at midday, and assuming the result holds.
  • Ignoring the route because the speed test looks good.

Frequently asked

What ping is good for shooters?
Under sixty milliseconds is comfortable for most players. Above a hundred, trades start to feel unfair.
Can a VPN help?
Sometimes, by changing the route. Often it makes things worse by adding a hop.
Is fibre always lower latency?
Usually, but the route still matters more than the medium in this region.

Read next

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